relevance score
about
what's the difference between a "relevance score" vs an importance rating, as seen in gwern's website, for example?
Using my interactive sorting tool Resorter, Iβve ranked pages in deciles from 0β10 on how important the topic is to myself, the intended reader, or the world. For example, topics like embryo selection for traits such as intelligence or evolutionary pressures towards autonomous AI are vastly more important, and be ranked 10, than some poems or a dream or someoneβs small nootropics self-experiment, which would be ranked 0β1.
at face value, this makes sense, but what if that poem, dream, or nootropics experiment turns out to make an impact on you and become a major experience in your life? something that started with a low apparent importance can grow and become something else.
that's why i call it relevance. it points to it being more fleeting, contextual. what's important today (getting a job, making ends meet) might be completely unimportant in a different context (when you're financially stable and are dealing with family/emotional challenges, for example). and this applies both at an individual level, but also at a societal level.
when i use "relevance", i'm pointing to the cognitive process of recursive relevance realization, which we're always engaged in, re-evaluating what is relevant now, and why.
if something tends to stay relevant for a long time, it's likely something important for us. if it seems super important at some point, but after some time it loses its grip on us, how important was it really? or was it just pointing to something deeper, that's more important to us?
i.e. relevance is more short-term. importance is more long-term. importance can be (sort of) measured by how relevant something stays/becomes for you over time.
well, that's my perspective and how i'm choosing to use the term. it's a starting point. more nuance needed/welcome over time as we continue to use this pattern. :)
relevance score visualizations
i still have to figure out why the digital garden plugin i'm using isn't allowing me to show the relevance score property on my notes. i have been tending so far to 234 notes that already have assigned relevance scores over 80 (max 100), and i'm slowly planting more and more of them (mostly design & lab notes were processed so far, so the index below is missing a ton of stuff from alchemy, art, player and regen, that are less developed).
i intend to fix this soon, but in the meantime, while i'm also building other views to help navigate this information - the 025 πΊ topics & references MOC and viable pathways' 05 - core references & resources pages - this is a useful visualization for navigating this research garden by identifying what i deem as most relevant from the areas above:
*i've hid anything below 80 relevance score since - well, they're not as relevant at the moment, and therefore shouldn't clutter this visualization.
1) index
| file | relevancescore | type | notestage |
|---|---|---|---|
| design philosophies | 98 | _002_core |
|
| theories of change | 98 | _002_core |
|
| c4ss.art | 98 | _004_c4ss1us |
|
| c4ss1us.lab | 98 | _004_c4ss1us |
|
| dharma | 98 | concepts/alchemy |
|
| flourishing | 98 | concepts/alchemy |
|
| human development | 98 | concepts/alchemy |
|
| integral development | 98 | concepts/alchemy |
|
| needs | 98 | concepts/alchemy |
|
| sensemaking | 98 | concepts/alchemy |
|
| sumak kawsay | 98 | concepts/alchemy |
|
| thriving | 98 | concepts/alchemy |
|
| values | 98 | concepts/alchemy |
|
| metacrisis | 98 | concepts/design |
|
| resources | 98 | concepts/design |
|
| syntropy | 98 | concepts/regen |
|
| accumulation, extraction, abstraction | 98 | diagnosis |
|
| generator functions of existential risk | 98 | diagnosis |
|
| intimacy crisis | 98 | diagnosis |
|
| self-terminating economic system | 98 | diagnosis |
|
| civilization research institute | 98 | initiatives, orgs & communities/design |
|
| what technology is actually worth building | 98 | inquiries & heuristics |
|
| daniel schmachtenberger | 98 | people/references/design |
|
| axiological design | 98 | responses/design |
|
| belief systems | 98 | topics/alchemy |
|
| value systems | 98 | topics/alchemy |
|
| worldviews | 98 | topics/alchemy |
|
| coordination systems | 98 | topics/design |
|
| research | 97 | _001_research |
|
| L1F3 support systems | 97 | _003_L1F3 |
|
| civilization design | 97 | _003_L1F3/key concepts & ideas |
|
| life design | 97 | _003_L1F3/key concepts & ideas |
|
| self-management | 97 | _003_L1F3/key concepts & ideas |
|
| self-transformation | 97 | _003_L1F3/key concepts & ideas |
|
| life management | 97 | _003_L1F3/key concepts & ideas |
|
| l1f3 management ontology | 97 | _003_L1F3 |
|
| l1f3 game | 97 | _003_L1F3 |
|
| 000 β l1f3 player toolkit | 97 | _006_toolkit |
|
| flow crisis | 97 | concepts/design |
|
| tools for extended cognition | 97 | concepts/design |
|
| dynamic medium | 97 | concepts/lab |
|
| game | 97 | concepts/player |
|
| climate crisis | 97 | diagnosis |
|
| energy crisis | 97 | diagnosis |
|
| meaning crisis | 97 | diagnosis |
|
| sensemaking crisis | 97 | diagnosis |
|
| legitimacy crisis | 97 | diagnosis |
|
| OODA loop | 97 | models & frameworks/design |
|
| regenerative design | 97 | responses/regen |
|
| adult development | 97 | topics/alchemy |
|
| a short philosophy on privilege - having, building, sharing | 97 | writings |
|
| 12 favorite questions | 96 | _002_core |
|
| 00 - viable pathways book-zine | 96 | _001_research |
|
| l1f3 protocol | 96 | _003_L1F3 |
|
| Thinking together - Gordon Brander | 96 | _009_notes & highlights from books, videos, articles |
|
| 4e cognition | 96 | concepts/alchemy |
|
| decolonization | 96 | concepts/alchemy |
|
| psychotechnologies | 96 | concepts/alchemy |
|
| stage theory | 96 | concepts/alchemy | - |
| ways of knowing | 96 | concepts/alchemy |
|
| wisdom | 96 | concepts/alchemy |
|
| complexity | 96 | concepts/design |
|
| knowledge ecologies | 96 | concepts/design |
|
| memetic tribes | 96 | concepts/design |
|
| moloch | 96 | concepts/design |
|
| systems design | 96 | concepts/design |
|
| the great simplification | 96 | concepts/design |
|
| memex | 96 | concepts/lab |
|
| minimum viable intentional personal systems design;setup | 96 | experiments/made by me/design |
|
| financial collapse | 96 | diagnosis |
|
| systemic collapse | 96 | diagnosis |
|
| center for world philosophy & religion | 96 | initiatives, orgs & communities/alchemy |
|
| church of the intimate web | 96 | initiatives, orgs & communities/alchemy |
|
| SEEDS (ecosystem) | 96 | initiatives, orgs & communities/design |
|
| common sensemakers | 96 | initiatives, orgs & communities/design |
|
| buckminster fuller institute | 96 | initiatives, orgs & communities/design |
|
| greenpill network | 96 | initiatives, orgs & communities/design |
|
| open civics | 96 | initiatives, orgs & communities/design |
|
| metagame.wtf | 96 | initiatives, orgs & communities/design |
|
| gesturing towards decolonial futures | 96 | initiatives, orgs & communities/regen |
|
| state, code, stage, depth | 96 | models & frameworks/alchemy |
|
| four quadrants | 96 | models & frameworks/design |
|
| holistic cultural materialism | 96 | models & frameworks/design |
|
| game design patterns | 96 | patterns/pattern collections |
|
| knowledge design patterns | 96 | patterns/pattern collections |
|
| vanessa machado de oliveira | 96 | people/references/regen |
|
| internet mapping | 96 | projects & tools/made by me/lab |
|
| reality mapping | 96 | projects & tools/made by me/lab |
|
| cosmik | 96 | projects & tools/projects/design |
|
| diome.xyz | 96 | projects & tools/projects/design |
|
| world game | 96 | projects & tools/projects/player |
|
| collaborative life map | 96 | prototypes & designs/made by me |
|
| omnichannel curation feed | 96 | prototypes & designs/made by me |
|
| first principles and first values | 96 | references/alchemy |
|
| cosmoerotic humanism | 96 | responses/alchemy |
|
| integral theory | 96 | responses/alchemy |
|
| metamodernism | 96 | responses/alchemy |
|
| conscious design | 96 | responses/design |
|
| protocols for thought | 96 | responses/design |
|
| second renaissance | 96 | responses/design |
|
| trust networks | 96 | responses/design |
|
| permacomputing | 96 | responses/lab |
|
| personal OS design | 96 | responses/lab |
|
| tools for thought | 96 | responses/lab |
|
| serious games | 96 | responses/player |
|
| solarpunk | 96 | responses/regen |
|
| collaboration systems | 96 | topics/design |
|
| commons management | 96 | topics/design |
|
| complex systems science | 96 | topics/design |
|
| curation | 96 | topics/design |
|
| AI ethics | 96 | topics/lab |
|
| semantic web | 96 | topics/lab |
|
| chacruna institute | 95 | initiatives, orgs & communities/alchemy |
|
| holochain | 95 | initiatives, orgs & communities/lab |
|
| life itself research | 95 | initiatives, orgs & communities/design |
|
| culture hack labs | 95 | initiatives, orgs & communities/regen |
|
| AQAL | 95 | models & frameworks/alchemy |
|
| duskOS | 95 | projects & tools/tools/lab |
|
| life intelligence | 94 | _003_L1F3/key concepts & ideas |
|
| lifestyles | 94 | _003_L1F3/key concepts & ideas |
|
| initiation | 94 | concepts/alchemy |
|
| ritual | 94 | concepts/alchemy |
|
| personal tech stack | 94 | concepts/lab |
|
| minimum viable intentional personal tech stack;setup | 94 | experiments/made by me/lab |
|
| dynamicland | 94 | initiatives, orgs & communities/lab |
|
| life itself | 94 | initiatives, orgs & communities/design |
|
| meaning alignment institute | 94 | initiatives, orgs & communities/design |
|
| mΓΊtua systems | 94 | initiatives, orgs & communities/design | - |
| nooNAO | 94 | initiatives, orgs & communities/design |
|
| p2p foundation | 94 | initiatives, orgs & communities/design |
|
| the society library | 94 | initiatives, orgs & communities/design |
|
| 8 forms of capital | 94 | models & frameworks/design |
|
| deep wealth | 94 | models & frameworks/design |
|
| fluxonomy 4d | 94 | models & frameworks/design |
|
| fourgames | 94 | models & frameworks/player |
|
| bret victor | 94 | people/references/lab |
|
| devine lu linvega | 94 | people/references/lab |
|
| community archive | 94 | projects & tools/tools/lab |
|
| fabric | 94 | projects & tools/tools/lab |
|
| l1f3 player dashboard | 94 | prototypes & designs/made by me |
|
| hedonic engineering | 94 | responses/alchemy |
|
| integral life practice | 94 | responses/alchemy |
|
| personal algorithms design | 94 | responses/design |
|
| metamodern guilds | 94 | responses/design |
|
| dashboards | 94 | responses/lab |
|
| knowledge commons | 94 | responses/lab |
|
| knowledge management | 94 | responses/lab |
|
| mapping | 94 | responses/lab |
|
| recommender systems | 94 | responses/lab |
|
| systems modeling | 94 | responses/lab |
|
| alternative education | 94 | topics/player |
|
| self-directed learning | 94 | topics/player |
|
| information design | 94 | topics/lab |
|
| interactive visualizations | 94 | topics/lab |
|
| knowledge graphs | 94 | topics/lab |
|
| knowledge bases | 94 | topics/lab |
|
| knowledge visualization | 94 | topics/lab |
|
| personal knowledge management | 94 | topics/lab |
|
| the conscious citizens | 93 | initiatives, orgs & communities/host |
|
| gitcoin | 93 | initiatives, orgs & communities/design |
|
| school of wise innovation | 93 | initiatives, orgs & communities/design |
|
| education 4 social change | 93 | initiatives, orgs & communities/player |
|
| wheel of life | 93 | models & frameworks/alchemy |
|
| gordon brander | 93 | people/references/lab |
|
| maggie appleton | 93 | people/references/lab |
|
| subconscious (tool) | 93 | projects & tools/projects/lab |
|
| startover.xyz | 93 | projects & tools/projects/player |
|
| COLLAPSE | 93 | projects & tools/tools/player |
|
| mΓΊsica do cΓrculo | 93 | responses/art |
|
| brazilian nerdcore | 93 | topics/art |
|
| game design | 93 | topics/player |
|
| online education | 93 | topics/player |
|
| alexander obenauer | 92 | people/references/lab |
|
| tim berners-lee | 92 | people/references/lab |
|
| trails.social (ex-tweetscape) | 92 | projects & tools/projects/lab |
|
| wonderOS | 92 | projects & tools/projects/lab |
|
| IPFS | 92 | projects & tools/tools/design |
|
| human programming interface | 92 | projects & tools/tools/lab |
|
| c4ss1us' conversation menu | 91 | experiments/made by me/host |
|
| c4ss1us' player card | 91 | experiments/made by me/player |
|
| possibility management | 91 | initiatives, orgs & communities/alchemy |
|
| tagstudio | 91 | initiatives, orgs & communities/lab |
|
| cooperation pedagogy | 91 | models & frameworks/host |
|
| stephen reid | 91 | people/references/design |
|
| francis miller | 91 | people/references/lab |
|
| karlicoss | 91 | people/references/lab |
|
| OMNI-mapping project | 91 | projects & tools/projects/design |
|
| DXOS | 91 | projects & tools/tools/lab |
|
| chronicle app | 91 | projects & tools/tools/lab |
|
| globe engineer | 91 | projects & tools/tools/lab |
|
| pears | 91 | projects & tools/tools/lab |
|
| solid | 91 | projects & tools/tools/lab |
|
| existential hope | 91 | references/design |
|
| ink & switch | 90 | initiatives, orgs & communities/lab |
|
| wardley mapping | 90 | models & frameworks/design |
|
| envisioning tech radar | 90 | projects & tools/projects/lab |
|
| appropedia | 90 | projects & tools/projects/regen |
|
| open source ecology | 90 | projects & tools/projects/regen |
|
| anytype | 90 | projects & tools/tools/lab |
|
| catalist network | 90 | projects & tools/tools/lab |
|
| logseq | 90 | projects & tools/tools/lab |
|
| obsidian | 90 | projects & tools/tools/lab |
|
| softspace | 90 | projects & tools/tools/lab |
|
| tana | 90 | projects & tools/tools/lab |
|
| elissa martial | 89 | people/references/lab |
|
| kat (poet engineer) | 89 | people/references/lab |
|
| large language models | 89 | topics/lab |
|
| folk computer | 88 | initiatives, orgs & communities/lab |
|
| new computer | 88 | initiatives, orgs & communities/lab |
|
| goodly labs | 88 | initiatives, orgs & communities/design |
|
| sublime (ex-startupy) | 88 | initiatives, orgs & communities/design |
|
| MoL | 88 | initiatives, orgs & communities/player |
|
| sari azout | 88 | people/references/design |
|
| commonplace (app) | 88 | projects & tools/projects/lab |
|
| interneto | 88 | projects & tools/projects/lab |
|
| exa AI | 88 | projects & tools/tools/lab |
|
| naruto (anime) | 88 | references/player/anime;manga;webtoon |
|
| golden | 87 | initiatives, orgs & communities/design |
|
| mercuryOS | 87 | projects & tools/projects/design |
|
| codexOS | 87 | projects & tools/projects/lab |
|
| rvbbit | 87 | projects & tools/tools/lab |
|
| arcane (tv show) | 87 | references/art |
|
| l1f3 manager | 86 | _003_L1F3 |
|
| anthropic | 86 | initiatives, orgs & communities/lab | - |
| bluesky | 86 | initiatives, orgs & communities/lab |
|
| neighbourhoods | 86 | initiatives, orgs & communities/lab |
|
| bruno schuarts | 86 | people/friends |
|
| udara jay | 86 | people/references/lab |
|
| scaling synthesis | 86 | projects & tools/projects/design |
|
| weco | 86 | projects & tools/tools/design |
|
| arc browser | 86 | projects & tools/tools/lab |
|
| atlas (nomic) | 86 | projects & tools/tools/lab |
|
| fermat.ws | 86 | projects & tools/tools/lab |
|
| hive.one | 86 | projects & tools/tools/lab |
|
| kosmik | 86 | projects & tools/tools/lab |
|
| stack browser | 86 | projects & tools/tools/lab |
|
| tldraw | 86 | projects & tools/tools/lab |
|
| xanadu | 84 | projects & tools/projects/design |
|
| find AI | 84 | projects & tools/tools/lab |
|
| napkin | 83 | projects & tools/tools/lab |
|
| scrintal | 83 | projects & tools/tools/lab |
|
| human design | 82 | projects & tools/tools/alchemy |
|
| emergence magazine | 81 | initiatives, orgs & communities/design |
|
| hylo | 80 | projects & tools/tools/design |
|
| unit | 80 | projects & tools/tools/lab |
|
2) map
(under development, version in-progress below)
