game
a few of my favorite definitions of "game"
ERGO model: environment, roles, guidelines, objectives. (source: antonio (lala))
"A game is a form of play with goals and structure." (Kevin J. Maroney)
"A game is a form of art in which participants, termed players, make decisions in order to manage resources through game tokens in the pursuit of a goal." (Greg Costikyan)
"A game is an activity among two or more independent decision-makers seeking to achieve their objectives in some limiting context." (Clark C. Abt)
"All games share four defining traits: a goal, rules, a feedback system, and voluntary participation." (Jane McGonigal)
types of games
4-quadrant view:
- self-discovery/transformation (waking up)
- learning/capacity development (growing up)
- self-healing/relationship building (cleaning up)
- strategy/co-creation (showing up)
coordination/peace games
instead of (or in addition to) war/combat games, can we have coordination/peace games?
the "great logistics game" or "world (peace) game" was proposed by buckminster fuller as a tool to facilitate a comprehensive, anticipatory, design science approach to the problems of the world.
its goal is to figure out how to:
other approaches:
- 70s - cybersyn - distributed decision support system to aid in the management of the national economy - birth of cybernetics.
use cases
self-discovery/self-transformation, learning/capacity development/skill development, self-healing/community/relationship building, strategy development/co-creation, fun.
main references:
- metagame.wtf
- world game - bucky fuller institute (workshop / os.earth)
- startover.xyz
- SEEDS (ecosystem)
- fourgames
- ísis schuarts (adam kadmon institute / l1f3 stream)
write/clarify my differences in approach from (above & below):
- integral life / integral OS
- flow genome project
- foresight institute
- the consilience project
- civilization research institute
- GAOA
- synarkia
- KOSMOS
- our world the game
L1F3 = protocol for interoperability across (these + other) frameworks/games.
⭐ major distinction: regenerative games vs self-termination games / infinite vs finite games
a FOSS, user-owned system with a plug-and-play marketplace of games, frameworks, agents and communities.
the games i played the most as a child/adolescent: see gaming.