design philosophies

great critical take/intro to existing design philosophies: https://consilienceproject.org/technology-is-not-values-neutral-ending-the-reign-of-nihilistic-design-2/

approaches that have influenced me most:

circular design
human-centered design
values-and-meaning based design
regenerative design
metadesign
ontological design

when we're talking about software architecture, i often align with the local-first, privacy-preserving, credible exit, modularity, interoperability ideals/standards in the FOSS community, but with a strong consideration of risks and externalities from bioweapons, AI, nanotech, etc...

there's also agent-centric design/biomimetic design proposed by holochain. and a few others less clearly articulated proposed by IPFS, solid and a few other dweb proponents.

what constitutes a design philosophy?

in the book, first principles and first values - forty-two propositions on cosmoerotic humanism, the meta-crisis and the world to come, the authors propose that any complete (whole) philosophy presents a cosmology, an epistemology, an ontology and an axiology.

all of these elements of a culture or worldview are embedded into any artifact it produces. therefore, any design philosophy, if not clearly stating their stance, are inheriting such presuppositions from the overarching culture they're embedded in.

my take on it

(coming soon)