L1F3 support systems

definition

the way i use the term "life support system" is as "any crucial system(s) within a habitat that are responsible for maintaining the survival of a certain species".

if we apply that for humans, there are many natural and built systems on earth that support our life on this planet.

differently, a "L1F3 support system" is "any crucial system(s) within a habitat that are responsible for supporting the thriving of a certain species". so they both transcend and include all systems that are responsible for maintaining our survival.

*ps: knowing of our interdependence, here we must include our circle of concern towards all other living beings as well - our thriving isn't real unless theirs is also taken into account.

given this explanation, hopefully i don't have to explain why L1F3 support systems matter. (see: thriving for a detailed discussion on how i use the term, externalities accounting and carefully considering success metrics/health metrics)

and given this definition, an exorbitant number of known and unknown systems classify as L1F3 support systems. how do we classify/navigate this?

for now, we'll focus our discussion around meta-systems.

i'll introduce an ontology and a few suggestions for further research/classification later.

L1F3 support meta-systems

the major systems i have been designing/prototyping for a long time are:

  1. L1F3.GAME

  2. L1F3 management system

  3. L1F3 operating system

  4. L1F3 player system

  5. L1F3 streaming system


their components & development stage

you can go into each one of these pages to dissect each system, but i also wanted to give you a big picture view at how much i was able to progress in building each of them and their sub-parts. there are so many important pieces that i couldn't keep prioritizing building them on my own.

everything i built (below) is just so hopefully you get a taste/vision of what they look/feel like, and if it resonates, we have a long way ahead to keep co-creating. :)

here's how much i progressed in each of them:

prototype stage

l1f3 player toolkit

experiment stage

minimum viable intentional OS -> OS of the future

design stage