meta-map
an extensive list / experimental form of intuitive clustering of all major themes/domains and references i'm working with.
ideally, the overarching method for visualizing / navigating my brain and the domains i'm operating in.
alternative/visual version: meta-map.excalidraw
2024-03-08:
- merged telegram note on l1f3 game / projects mapping
- divided note between diagram (new) and meta-list (previous)
2022-07-09:
added:
1.a) meta-map can also be referred to as [[wordcloud]] - a simpler way to describe, visualize and navigate it.
1.b) strategy strongly related to business intelligence, research institutes and design agencies.
1.c) intelligence, collaboration, cooperation as a new "bubble".
diagram
layer 1 - fields map
.lab
personal computing / personal OS design
spatial computing & open hardware
human-computer interaction & end-user programming
local-first, modular, p2p software
personal tech stack / personal data infrastructure
personal systems / personal workflows
online curation / knowledge commons
cooperative / coopetitive games
game interfaces / HUDs + UX design
values-based design / humane tech design
multidimensional resources management
(potluck)
video editing & video generation
.design
.alchemy
.art
layer 2 - references map
layer 3 - projects map
meta-list
.design
hyperspaces
higher-dimensional spaces
meta-spaces
energetic spaces
digital spaces
third spaces
shared spaces
open spaces
public spaces
energetic gameboard
play spaces
experimentation spaces
discovery spaces
hyper-objects
multidimensional artifacts
multidimensional objects
multidimensional cubes
ownership
customization
modularity
agent-centric design
distributed cognition
extended cognition
embodied cognition
augmented intelligence
automation
streamlining
creativity
enablement
information design
tools for thought
tools for action
tools for work
tools for life
tools for play
dashboards
interfaces
interactive visualizations
interface design
experience design
UI design
UX design
topics/architect;design/research tools/algorithms
curation tools/algorithms
applications
data structures
operating systems
data ownership
open information flows
web3
shu omi
idea storage
idea factory
amplenote
notion
obsidian
roam research
logseq
eagle (app)
raindrop
asana
morgen
cron
creator economy
platform economy
content curation
social curation
social graph
content creation
content creation system;workflow
seedling
budding
evergreen notes
knowledge workers
information economy
digital economy
bullshit jobs
information ecology
digital cartography
bright principles
shadow principles
systems leverage
abundance
abundance-generating mechanisms
information
knowledge
intelligence
action
energy
time
attention
visual programming
artificial intelligence programming
AI-assisted coding
interoperable personal libraries
ad-hoc reading groups
r&d groups
holonic data management
personal data management
first principles thinking
first principles building
architecture
design
engineering
rate limiting step
bottleneck
chunking
encoding
efficiency
decentralized learning
decentralized work
decentralized organizing
web3
social
environment
youth
action
ambassadors
journeys
metagame quests
gamification
media
music MOC
videos
articles
posts
tweets
messages
artists
developers
players
gamers i follow
influencers
relevanters
interesting people
sensemaking
mental sovereignty
intentional digital navigation
internet maps
social network maps
navigation maps
attention warfare
information warfare
relationships
means of interaction
warm data
life-enhancing systems
intentional tech
trustless systems
public commons
digital infrastructure
blockchain
holochain
[[business intelligence]]
[[research institutes]]
[[design agencies]]
[[strategy]]
information management
knowledge base
collaboration tools
incentives
effective collaboration
[[intelligence]]
coordination systems
collaboration
[[cooperation]]
robotics
autonomous processes
DAOs MOC
coordination systems
scaling coordination
resources management
open-source
open-source monetization models
contexts
create an optimal context
contexts for human flourishing
integral theory
integral OS
all-quadrants optimization
possibility management
BASB
LYT
pillars, pipelines & vaults
spiritual paths
wisdom traditions
concepts/alchemy/waking up
growing up
cleaning up
showing up
opening up
self-discovery
self-improvement
self-healing
self-expression
self-transcendence
exploration
experimentation
regeneration
creation
disruption
learning
work
fun
play
integration
evolution
contribution
service
love
sharing
purpose
values
mission
community
movement
commitment
vision
transformation
financial capital
financial resources
value flows
power
expression
individuality
trust
social recognition
social network
omni-win games
win-win games
winning happening games
tarot
i ching
mahalila
board games
RPG
four quadrants
lines
levels
states
types
types of games
game paths
game journeys
regeneration
disruption
integral spirituality
possibility management
transition movements
web3
game b
PKM
tools for thought
spirituality
contexts
cues
arenas
labyrinths
tools
resources
multidimensional artifacts
multidimensional objects
reality models
lifestyles
lifestyle design
self design
life design
civilization design
levels
easy
medium
hard
expert
hardcore
knowledge management system
decision management system
action management system
learning management system
sensing
sensemaking
decision-making
action
results
learning
input
storage
processing
output
collect
organize
distill
express
systems
abundance
relevance realization
prioritization
decision-making
[[collaboration]]
03 - core ideas
insights
atomic essays
thesis
presentation
fractal model of information presentation
underutilized terms i have a special place for:
learning out loud
building in public
digital papertrail
creative friendships
evolutionary friendships